Through a selection of works from different time periods and in different mediums (paintings, sculptures, installations, videos, photographs, archive devices…), this exhibition analyses the socialising, transgressive and political potential of play when it appears linked to public space. The premise of Playgrounds is twofold: on one side, the popular tradition of carnival shows how the possibility of using recreational logic to subvert, reinvent and transcend exists, if only temporarily. On the other side, there has been two fundamental constants in utopian imagery throughout history: the vindication of the need for free time (countering work time, productive time) and the acknowledged existence of a community of shared property, with a main sphere of materialisation in public space.
The historical-artistic approach to the political and collective dimension of spaces of play, on view in this exhibition, gets under way in the second half of the 19th century, a time that signals the start of the process of free time becoming consumption time; a process that threw the concept of public space into crisis as it started to be conceived not only as an element for exercising (political) control, but also one for financial gain. Thus, cities started to become the objects of rational and utilitarian planning, where the field of architecture was redefined, providing spaces for play with new values, built as one of the key points of the modern ideology of the public.
This ideology was reshaped in the early decades of the 20th century; for instance, during this time projects were implemented that allowed the recovery and increased value of land that had been completely torn apart by war, turning it into areas of play aimed at nurturing children’s independence. The significant turning point in this process of restructuring took place during the 1960s, when, as demonstrated by numerous artistic and activist experiences and practices in recent decades, the festive subversion and anti-authoritarian outbursts from carnivalesque logic started to be employed as political tools attempting to generate other ways of making and contemplating the city, as well as organising community life.
With some 300 works, the exhibition recounts a different history of art, from the end of the 19th century to the present day, whereby the artwork plays a part in redefining public space by exploring the city as a game board, questioning modern-day carnival, vindicating the right to laziness, reinventing the square as a place of revolt and discovering the possibilities of a new world through its waste. The exhibit takes the playground model as an ideological interrogation of an alienated and consumerist present.